Story of Vladimir Nurja and his Empire
Right after completing our Limes Campaign another Saga Campaign was kicked off in late April: Age of the Wolf. Jaakko took up the mantle for organising this campaign set in the general east (broadly speaking) and rapidly seven warlords took up the challenge to claim fame and fortunate on their bloody path to become an Atheling. Certain rules like WL traits and special rules were also adapted to Saga 2.0. See these adaptations later on this blog page.
I started of with Pagan Rus Warband, planning to move on to Eastern Princes as soon as the Age of Crusades supplement would come available. This was also finally a good enough motivator to paint some of the dozens of Medieval Russian miniatures I had from “Firestarter” by Fire-Forge Games a few years backas well as metallics from Grippingbeast:
More troops in progress...
My Goal in the Campaign
My goal was to gain as much wealth as possible in the campaign. Wealth can be accumulated by raiding other players.
My WL Vladimir had the following upgrades to start with:
- Hard ruler (4 levies every round, no revolts)
- Landwaster (free war banner)
- Son of Odin (1st wound can be ignored without taking a fatigue)
Changes made to the Age of the Wolf Campaign rules
We adapted the rules for Saga 2.0, you can find our house rules here. Grippingbeast has also published a FAQ for it.
Other players and their Warlords were:
Portraits of these more or less famous Warlords:
Sigur the Unwanted and Amir Mehmed Erhan
Harold Dimitralda
Vitigus the Ostrogoth - Above and below
Olaf Járnkjǫptr in his original and in his re-incarnate Polish version
First Round
My first round action was a Raid against Matti's Ostrogoths and we rolled the Escort scenario and i had to escort the loot I had gathered. As we were playing with 4 point warbands, we adapted the scenario so, that I would play with 3 points, get 2 saga dice from the baggages and Goths needed to destroy only 2 baggages to win. I played with Pagan Rus and deployed 2 units of warriors (one with javelins) and a unit of HG. I won a tactical victory by escaping with baggage’s after a nerve wrecking journey through the hostile territory! Pictures below.
Two of my baggages escape to victory
Jaakko preparing his beautifully painted Vikings
My HG starts with a flanking move to avoid enemy missile fire, while my archers took cover in the woods. Two baggages moved to the right and one to the left, around the woods.
Most of Viking fighters are now killed and Vladimir can herd the loot towards home, crossbows provide supporting fire
Vikings move towards my escorted baggages, but make an error and leave a too large a gap for two of them to escape!
Enemy sighted!
Vitigus the Ostrogoth
Melee in the woods
Outflanking attempt by enemy cavalry
My fatigue causing abilities were a real headache for the Goths
My 4 HG screening the baggage
Ostrogoth cavalry lured to the woods
And killed!
Path to safety opens up
Move it!
Final and desperate attack on my baggage
Two of my baggages escape to victory
Vladimir Nurja cheers for VICTORY (still poor and on foot)
Round 2.
My second year battle was a Raid on Jarl Sigurd (whom later became my archenemy and main rival). We rolled “Escort” again and I wasn’t learned
enough to use my “Learned” trait, that would have allowed me to choose the scenario.
Jaakko preparing his beautifully painted Vikings
My HG starts with a flanking move to avoid enemy missile fire, while my archers took cover in the woods. Two baggages moved to the right and one to the left, around the woods.
Viking bondi archers seems like a soft target for my Druzhinas...
But let’s drive the warriors away first!
Crossbowmen pepper the enemy too
But then Jarl Sigurd rushed forward, tailed by his bodyguard...
And drives my Druzhinas away, so Vladimir decides to show his men how it’s done!
He drives Sigurd away and then proceeds to take out his elite troops!
Most of Viking fighters are now killed and Vladimir can herd the loot towards home, crossbows provide supporting fire
Vikings move towards my escorted baggages, but make an error and leave a too large a gap for two of them to escape!
Run for safety!
Jarl Sigurd is so frustrated, that he proceeds to take a
revenge on my hapless crossbowmen...
but the VICTORY BELONGS TO VLADIMIR!
Round 3. Campaign on Saracens
As the Saracens make a "tactical retreat", it's a time to cheer for another
VICTORY FOR VLADIMIR
Round 4. Mikko's Jomsvikings
Scenario: Crossing the fjord
Crossing the Fjord is one of the classic Saga Scenarios and one I really like. In my deployment I divided my forces to each crossing with a unit of elite cavalry and shooters on both. My plan was to let the enemy (Jomsvikings don’t have cavalry nor missile troops) first come and shoot and then charge at whatever makes it across the fjord.
Note: pictures for this game are not in order yet...
Note: pictures for this game are not in order yet...
My crossbowmen taking positions and supported by my warriors.
Situation in the end: two jomsvikings have crossed (and are fooling around with cows) but clearly more of my Russians have made it across...
4th VICTORY FOR VLADIMIR!
Round 5. Raid on Jaakko's Vikings
Scenario: Ambush on the forest road
So I got ambushed...
My elite cavalry started taking casualties right from the start
So Vladimir opted to steer away from most of the Viking army...
While my levies covered this with returning fire
The damn enemy archers are hiding in the woods!
Eventually Vladimir gets his revenge!
But then the crazy viking Warlord Sigurd jumps in from somewhere
and starts a terrible slaughter!
All is lost!
Defeat and Vladimir is badly wounded!
Round 6.
Defending against Mikko's Polish AND Jaakko's Saracen!
As Jaakko (Sigurd) had played two games on round 5. he had rapidly gained on my lead on the campaign. I was happy to get two challenges for the last round. Both games were played with the tweaked Burh -scenario.Mikko and his new Polish Warband prepare to assault my Burh...
But the defenders are well prepared... it's just that Mikko's WL has a trait that really reduces saga dice available for me on first two rounds (and he used it wrong, our house rules have nerfed this ability a bit)
Assault begins!
My Druzhinas dismount to engage the enemy that has dared to cross the palisade!
Mid game
Polish Warlord smashes through my gate!
Can my reinforcements save the day?
They give a good blow to the enemy archers
And are then taken out by the enemy archery
While the enemy WL keeps rampaging inside!
My town is set to fire!
And the enemy gathers the loot
Eventually Vladimir is forced to flee his fort. He kills a few enemy
peasants on his way (with just 4 attacks left in his profile!)
Sort of victory for the cheating Pole
Ready for the final game!
(with our campaign umpire Jaakko the Saracen lurking in the back)
Another attack!
Enemy at the gates1
Breach at right side wall!
Reinforcements arrive
And go for the hunt for the Amir's head!
Whom is also threatened with crossbow bolts
Second breach from the left!
Amir finally meets his end with the axe of my last standing druzhina in his skull!
Hard fought battle,
but slight victory to the now leaderless Saracens!
Conclusion
After all these great games and counting all the bonuses...* I had the most wealth - as was my object
* Jaakko the Viking and Jaakko the Saracen shared some other goals, I think the Viking had most land
Campaign result: Me and Jaakko the Viking share the victory with 11 VP and Jaakko the Saracen follows suit with 10 VP!
Ei kommentteja:
Lähetä kommentti
Huomaa: vain tämän blogin jäsen voi lisätä kommentin.