Here's an example of the cards I'm working on:
Here are the rules adaptations etc., that I've so far planned:
Swedes
* 40% of the regular infantry unit must be pikemen (no shooting weapons)
* Swedish Grenadiers have the "gå på" - special rule, equals to Savages -rule, with out the "Must charge".
* Army list WIP
Russians
* 20% of the regular infantry unit must be pikemen (no shooting weapons)
* Russian regular cavalry test reactions as Militia in the early war games
* Army list WIP
Activation cards
Sweden: Grenadiers / Guard / Normal infantry (2 actions), Cavalry, Jaegers = Irregulars (1 action),
Garrison / Fresh recruits = Militia
Sweden special: Gå På = all units get one movement activation (must move)
Russia: Grenadiers / Guard / Normal infantry (2 actions), Cavalry, Jaegers = Irregulars (1 action),
Garrison / Fresh recruits = Militia, Cossacks = Cossacks(1 action),
Fresh recruits / Militia / Garrison / = Militia (1 action)
Russia special: Volley! All units get a reaload / fire action. Must fire if able.
Special rules
Pikes +1 A in the first round of melee per pike model (represents pikes striking early and then fighting on)
Special Characters:
Charles XII 50 points
* 2 wounds, eg. dies from the second killing hit
* Elan! All units get +2 on reactions within 10" of Charles XII. If he dies, all Swedish units within 10"
must test reaction, if passed, get one immediate free action, must charge if able
* Warrior
* Good star
* Inspiration
Peter the Great 50 points
* 2 wounds, eg. dies from the second killing hit
* Visionary
* Good star
* Authoritarian
* Drill
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