perjantai 10. kesäkuuta 2016

GNW: Battle of Narva 1700 - Black Powder style

Another go for Narva...



Scenario written by Jaakko


Swedish Order of Battle

Carl Gustav Rehnskiold (Command 9)
-          Dal Infantry Regiment
-          Närke-Värmland Infantry Regiment
-          Västmanland Infantry Regiment
-          Tavastehus, Viborg and Savolax Tremannings Infantry Regiment

Otto Vellingk (Command 8)
-          Lifeguard Infantry Regiment
-          Västmanland Infantry Regiment
-          Hälsinge Infantry Regiment
-          Åbo, Björneborg and Nyland Tremannings Infantry Regiment
Artillery: 3 batteries

Unit
Type
Armament
Combat
Shooting
Morale
Stamina
Special
Guard / Dal Infantry
Regular Infantry
Smoothbore Musket & Pike
7
2
3+
4
Grenades, First Fire, Reliable, Elite 4+, Ferocious Charge (1)
Swedish Infantry
Regular Infantry
Smoothbore Musket & Pike
7
2
4+
3
First Fire, Ferocious Charge (1)
Tremanning Infantry
Regular Infantry
Smoothbore Musket & Pike
7
2
4+
3

Swedish artillery
Artillery
Smoothbore artillery (48” range)
1
3-2-1
4+
2
Immobile

Grenades: Negate fortification morale bonus modifier in combat

Russian Order of Battle

Avtonom Golovin (Command 7)
-          Mewes (Pskov) Infantry Regiment
-          Bieltz (Smolensk) Infantry Regiment
-          Bohlmann (Nizhegorod) Infantry Regiment
-          Dewitzon (Tver) Infantry Regiment
Ivan Trubetskoi (Command 7)
-          Colomb (Viborg) Infantry Regiment
-          Amirof Infantry Regiment
-          Bajov Infantry Regiment
-          Westhof (Novgorod) Infantry Regiment
-          Bruce (Vologod) Infantry Regiment
-          Schnewentz (Kiev) Dragoon Regiment (dismounted)
Adam Veyde (Command 7)
-          Strekalov (Moscow) Infantry Regiment
-          Yelchaninov Infantry Regiment
-          Sucharov (Moscow) Infantry Regiment
-          Lima (Lefort) Infantry Regiment
Artillery: 4 batteries


Unit
Type
Armament
Combat
Shooting
Morale
Stamina
Special
Russian infantry
Regular Infantry
Smoothbore Musket & Pike
7
2
5+
3

Russian artillery
Artillery
Smoothbore artillery (48” range)
1
3-2-1
5+
2
Immobile

Terrain

Camps, woods: Rough going, cover, -1 to command if trying to move through or out of terrain
Fortifications:                             +2 morale vs. shooting and combat. +2 combat result and can gain 1 support (for total maximum +3)

Scenario Special Rules

Snowstorm:                                 At the start of the game, all shooting suffers a -2 modifier to hit. At the end of each turn, roll a die. On 4-6 the snowstorm calms down. After it calms down there is a -1 modifier to hit, which can further calm down so that there are no modifiers.
Reinforcements:                        Starting on round 4, the Russians roll one die for the left flank and one die for the right flank. On the roll of 6 a reinforcement unit enters the table from that flank. The unit can be attached to any Division (but does not increase its size for purposes of broken brigades). When it enters the unit makes one move and then stops. It can’t fire or assault on the turn it enters.
                                                          Note: It is assumed that the Swedish cavalry is occupied tying down Russian defenders on the left and right wings. Hence they are not present in this scenario and the Russian reinforcement roll reflects how well the Swedish cavalry succeeds.
Commands:                                  No “With Me” commands

Period Special Rules

Formations:                                 Attack columns and mixed formation are not allowed. A column can change into line only with a left face or right face command.
Move & fire:                                Units can’t fire if they have made more than one move in a turn.
Interpenetration:                      If a unit’s centre moves through another unit, roll a die for each unit. On 4+ that unit is disordered.

Victory Conditions

The Swedes must break the Russian army and/or hold point A or B (see map below).

The game lasts 8 turns.

So how it all went down this time...

Images uploaded - text to be added...

Deployment






































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